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- on exitFrame
- repeat with lvi = 1 to 50
- if the mouseDown then
- exit repeat
- go("QT")
- end if
- if gfxexitmovie() then
- gfxfalsepapette(1, 48)
- go(1, "ENDING")
- exit repeat
- next repeat
- end if
- set the blend of sprite 3 to lvi * 2
- updateStage()
- end repeat
- end
-